![]() Plus, earning Credits became easier.įor Superships, the approach was done differently to curb their popularity in the matchmaker and allow Tier X ships to have an economic advantage. Since its launch, the in-game economy has accelerated significantly, mainly because of different bonuses and numerous economic signals. When Superships were added to the Tech Tree, one important consideration was the battle economy - earnings per battle and service costs. It should be worth noting that the cost of buying Superships depends on their type and these are: As a result, Superships are available to players who have researched or owned at least three Tier X ships. Munchen and Belfast are also solid picks. There's also a rather noticeable qualitative jump from Tier X ships. Its very possible to pull down million credit games with boosters, with a good game. That's because Superships introduce new mechanics to the game. The thing to remember is that despite being officially part of the game, they won't serve as a continuation of their respective branches.
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